UNIGINE benchmarks are also included as part of the Phoronix Test Suite for benchmarking purposes on Linux and other systems. The first public release was the 0.3 version on May 4, 2005. UNIGINE Engine was created from scratch and is not based on any other engine. Initially started with only Microsoft Windows and Linux support, more platforms were added later: OS X, PlayStation 3, Android, iOS. Experimental support for WebGL was not included into the official SDK.